![]() Did not I just argue there is a third solvable slider puzzle? What a relief I remembered this. Why there should be just two empty squares. ![]() For, the first move aside, what you get afterwards is a solvable puzzle, right? Perfect. Hooray, I thus have a third slider puzzle without much effort: just three squares with one single counter on the first move you slide the counter into one of the available positions and proceed solving the corresponding puzzle. Which appears to imply that from the very beginning you did nothing but solving a slider puzzle. From the moment you conceived the notion of solving a slider puzzle and until you have solved one you would do nothing but sliding counters. On your first move you slide a counter and then continue solving a puzzle. Now imagine you are looking at the Slider Puzzle page and your goal is to solve a slider puzzle. Indeed, what's a slider puzzle? It's a puzzle where you slide counters to achieve a certain goal. Would not be such a slider access page a slider puzzle in its own right? Assume I threw my doubts aside and returned to the original idea. But for just two puzzles? Is it worth it? Should I create a third slider puzzle of a different sort? But wait a moment. Yah, it's not difficult to write a slider interface in Java. When the latter slides into #1 or #2 the corresponding puzzle would pop up. There also must be a square for the initial position of an 'empty square' counter. So there must be two squares #1 and #2 to provide links to the two puzzles. Thus I began planning a slider interface. Having written the two slider puzzles, who would doubt I can do this too. Also, I thought, it would be quite appropriate to let guests access those puzzles through a slider interface - those are slider puzzles, after all. Now, it occurred to me that it would be nice to have a 'Slider puzzle' page from where all slider puzzles available at this site will be easily accessible. This is why every one likes playing these puzzles - there is the light at the end of the tunnel. That is, with persistence and luck the puzzles can be solved in a finite number of steps. One must have a goal - and my puzzles, although not simple, are solvable. Who would be crazy enough to waste one's time on just sliding counters. You must also know I am proud of my accomplishment. You may know that I have created two slider puzzles: In passing, there are other things impossible. Please make an allowance and assume while reading the page that there are exactly two slider puzzles. Which would be bothersome as the number of puzzles grow. To remain meaningful the page has to be edited to reflect the changing number of available slider puzzles. At the time the page was written I had only 2 such puzzles. Please note that the page refers to the number of slider puzzles I wrote.
0 Comments
Leave a Reply. |